![](https://static.wixstatic.com/media/04099a_f53b17cba92047279f72cabda7cf6286~mv2.jpg/v1/fill/w_1920,h_1281,al_c,q_90,enc_avif,quality_auto/04099a_f53b17cba92047279f72cabda7cf6286~mv2.jpg)
The World of Xardin
Welcome to the World. Where would you like to explore?
![Wishwater (Torsocanno)](https://static.wixstatic.com/media/04099a_958e31cd717f4fafa6c3a38d65fb41e0~mv2.jpg/v1/fill/w_260,h_260,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.jpg)
Wishwater (Torsocanno)
Wishwater is a thriving metropolis. A city-state that broke away from Epaul and Epaulette, they are a sovereign nation constantly under threat by the two kingdoms. Known as the Brain of Bregne Fenn, Wishwater is known for its incredible mixture of magic and technology, but they are very secretive and don't like to export their secrets.
![Epaulette (Torsocanno)](https://static.wixstatic.com/media/04099a_9e50a04cc54146a0a7a5225f7b7047dd~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Epaulette (Torsocanno)
Epaulette is the only country to have a port that is allowed to trade with the West Fingerling Isles.
They are a proud nation, famous for their commitment to the arts and culture. They retain their feud with Epaul over the ownership of Wishwater, despite the last time they owned the territory was centuries ago.
![Epaul (Torsocanno)](https://static.wixstatic.com/media/04099a_e840d03b9edd43198587553f381cdc2d~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Epaul (Torsocanno)
Epaul is a region that is not cold to tourists, but focuses more on building within the country than promoting an image like their neighbors to the West.
The country is filled with fertile soil and large tracts of farmland. Many forests fill the region, especially on the border of Eidur Mountain. There are a large population of shifters and were-animals that live in the forests. They retain their feud with Epaulette over the ownership of Wishwater, despite the last time they owned the territory was centuries ago.
![Fegyvyr Slopes](https://static.wixstatic.com/media/04099a_d8a6994b996f4e288bb1dfebadcfcc01~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Fegyvyr Slopes
The Fegyvyr Slopes is the dwarven home island that is mainly mountainous terrain and mines underneath. This is also home to the training camp for one of the fiercest and most well-respected fighter training camps, the Bardagmour. These warriors are expensive mercenaries but also very selective in their battles.
Carindrina began her life here, but has spent the last year running.
![West Fingerling Isles](https://static.wixstatic.com/media/04099a_a09df3db06d54ca1af8abed810a28cb3~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
West Fingerling Isles
The West Fingerling Isles are home of the high elves. They are very restrictive on who comes into the city. Anyone who is not a high elf must have a sponsor and a visa. The only ships allowed in port are from Alcyonacia, the capital of Epaulette.
The capital is Glass Spire, an absolutely beautiful city named for all of the stained glass that reflect upon the canal streets. The city rises to a peak with the large castle's glass spire gleaming from the gold domes roof.
![East Fingerling Isles](https://static.wixstatic.com/media/04099a_73d7c7eea0604463bfdf9328e2a23fc4~mv2.jpg/v1/fill/w_260,h_260,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.jpg)
East Fingerling Isles
The East Fingerling Isles are the Kitsune homeland where they ruled for centuries but were recently displaced by a coup from the vishkanya, who inhabited a small island on the fringes of this archipelago. They swept in by surprise, using their natural poisons and acid to kill and maim enough of the kitsune that they wree forced to flee.
Queen and King Sorchanna have hopes to return, especially with the magical abilities their youngest daughter, Galia, possesses.
![Tricreche](https://static.wixstatic.com/media/04099a_da497f15d46d4a019dff10e27f05d7be~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Tricreche
Tricreche is the Southern end of Bregne Fenn. This is where our story begins, with our adventurers arriving in Balvonier, the capital. Tricreche is ruled by a council of nobles, but does not have a king.
Tricreche is interesting in that it is completely surrounded by dense magical forests, and in the center there is the heart of the forest, Dumbraava, which is a forbidden and terrifying place from which no one ever returns. The towns circle around Dumbraava on The Roueda, or round path. Other large towns of note include Spindledown, Thornyside, and Weatherby.
Furus and Galia currently live in Balvonier, the capital, however Furus is not originally from the South.
![Scath Mountain](https://static.wixstatic.com/media/04099a_ca47c3540cf144659831c7af1f48245a~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Scath Mountain
Scath Mountain is also known as the Mountain of Nightmares. Bordering Epaulette and the Brez Pass, this dark mountain is wreathed in mist and mystery. Few who brave the steep incline make it back down as anything more than bones. Home to creatures from your darkest fears, this is not a place anyone in their right mind should travel.
Belladonna spent some time here against her will, but has taken a vow to come back and bring justice.
![Eidur Mountain](https://static.wixstatic.com/media/04099a_e85230b31fef446a9ccdc5ac01250734~mv2.png/v1/fill/w_260,h_260,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.png)
Eidur Mountain
Forming the other barrier for the Brez Pass, Eidur Mountain sits on the edge of Epaul, looming ominously as it spreads from Epaul to Trichreche. Eidur Mountain has more than dangerous creatures lurking inside. It is also an active volcano. Many creatures on this mountain worship K'rah K'halle, but many more simply devote themselves to evil.
Heat-seeking creatures like Ifrit and Dragons make homes in the mountain.